The news updates from the geeks eye
"Mystery" Product To Launch Later This Year
Published on January 22, 2004 By Austin Gage In PC Gaming


REDMOND, Wash., Jan 20, 2004 - An unprecedented approach to video game play-holding two separate game screens in the palm of your hands - hits the scene later this year when Nintendo introduces a new portable game system, code-named Nintendo DS.

From information made available today, players can look forward to being able to simultaneously manage their game progress from two different perspectives, enhancing both the speed and strategy of the challenge. For example, players will no longer be forced to interrupt game play to shift perspective, such as moving from a wide shot to a close up, or alternating between a character's ongoing battle and a map of their environment. Nintendo DS makes it possible to perform the tasks in real time by simply glancing from one screen to the other. Today's announcement is but a glimpse of the additional features and benefits that will be shown in full at the Electronic Entertainment Expo (E3) in Los Angeles in May. Once fully revealed, players will see innovative advances in game interaction.

"We have developed Nintendo DS based upon a completely different concept from existing game devices in order to provide players with a unique entertainment experience for the 21st century," explains Satoru Iwata, Nintendo president.

Nintendo DS features two separate 3" TFT LCD display panels, separate processors, and semiconductor memory of up to 1 Gigabit. It's scheduled to launch worldwide before the end of 2004.

In addition to Nintendo-developed software, the company is in discussions with third party game developers around the world. Nintendo DS will be marketed separately from the company's existing Nintendo Game Boy Advance portable system and Nintendo GameCube home console.
Comments
on Jan 23, 2004
So, you won't be able to connect a gameboy to it? That's too bad. But it sounds awesome anyways. Where did you find all this out? Is there a picture of it or anywhere that I could go to research it? I heard about it but I thought it was something that was coming out a long time away from now.
If you find anything else out could you tell me? I'd really apreciate it. Thx.
Capt. over and out!
on Jan 29, 2004
I have often thought Nintendo had the right approach. Cartridge games are faster. As far as dual screens. They could have done that a long time ago. It is a sales gimick. I get pissed off at all these companies because they screw with us too make more money. I hate playing a doubles game like Halo where the screen is split. Why can't I connect my game to two screens simultaneously? Obviously game makers are still thinking inside the box ~chuckles~